Copyright+and+Fair+Use+in+a+Digital+Age

====With the use of the Maryland Career and College-Ready Standards and emphasis on open-educational resources in the classroom a lot of questions have been raised about what is the “appropriate use” of intellectual property. Now more than ever teachers, administrators and students are asked to make judgment calls about what constitutes fair use and what can be shared both in and out of the classroom and across many different venues including the internet. ====

This presentation will:
====Finally, as more and more teachers are creating resources in school and outside of their school day (including eContent) for use with their students, the presenter will lead a discussion around some of the most recent proposals on how school systems may define and identify who owns the rights to teacher-created content based on a recent policy brief presented by the State Educational Technology Director’s Association (SETDA). ====
 * ====define for the audience what copyright is and isn’t, ====
 * ====focus on what constitutes fair use and how it is now interpreted based on recent case law, ====
 * ====examine some scenarios as a group and discuss how to apply the four tenets of fair use, ====
 * ====take a look at how creative commons works and may be used to eliminate the worry over using materials in and out of the classroom, ====
 * ====and provide examples of some creative commons resources on the web. ====

**__Presentation__** -


**__Support Materials__** -
====[|Clarifying Ownership of Teacher-Created Digital Content Empowers Educators to Personalize Education, Address Individual Student Needs (SETDA - May 2014)] ====

====[|Code of Best Practices in Fair Use for Media Literacy Education] ====